![]() The free version of Unity allows people to experiment, learn, develop, and sell games before committing any of their hard-earned cash. Unity provides an excellent entry point into game development, balancing features and functionality with price point. And unlike a large studio, where budget and time constraints dictate a highly detailed game document, you will discover that the game design and creation process must be flexible in order to be able to finish a game or even a working prototype. In game development, there are always several different ways to solve design and technical problems, but there is rarely a “best” solution. One of the great advantages books have over videos is the luxury to spend time on explanations. ![]() Unlike short topic videos, this book takes you through the process of creating a game that seems very simple at first glance, yet becomes more sophisticated as you work your way through the design and creation process. One of the biggest challenges is to learn how to bring it all together. But if you are new to any or all of the components of game development (scripting, 2D or 3D art asset creation and manipulation, or game design in general), you have probably discovered how overwhelming it is to make sense of it all. There are videos, code, and 3D assets available on any number of topics, and the Unity help documents have recently undergone a major update. ![]() The Unity community is very large and very helpful.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |